World of Warcraft: PvP – Are you an idiot or not
I’ve recently come back to World of Warcraft, and I’m not sure what I expected from it. I started to focus on PvP and Battlegrounds, to gear up and hopefully get into a Rated Battleground team. However for some reason people like to make it a whole lot harder than it needs to be! I mean, WoW is a fairly simple game when it comes to the basics, especially in PvP:
First rule of PvP/Battlegrounds: If you want to kill an enemy, target the healers first. You’ll notice how much faster the enemy team goes down.
Second rule of PvP/Battlegrounds: Objectives wins the game. Whether it be a Flag, an orb or perhaps a mine cart.
Third rule of PvP/Battlegrounds: Learn the two previous rules. Period.
Sure, you might not always be able to fulfill the second rule, meaning you wont be able to cap the base or grab the flag, maybe because someone is defending it, or perhaps someone else on your team got the objective, or at least working on it. If this is the case, then it’s up to you, either to defend your flag carrier/player that’s capping the objective OR defend your teams objective, i.e. your flag/base.
If you’re not doing this, and for some reason you’re running in the middle of the Battleground trying to get a few kills, let me tell you this. You’re an idiot and should stop playing the game. Most of the time, if not always, it’s a complete waste of time to farm kills, and not help with the objectives.
Oh, you don’t care about the objectives, you just want the honor points. Oh my, why didn’t you just say so! Because then I would love to tell you, that 99% of the time you’ll get less honor farming kills compared to the honor you get for getting objectives/winning the Battleground.
It’s hard to find the exact numbers, but if you win a Battleground straight up you’ll get around 200-250 honor points. If you’re losing you’ll get around 100-120. so that’s 100-130 points you’re missing out on, and it’s a hell of a lot of kills you have to get to make up for the loss. Again, it’s hard to find the exact numbers/equations, but from what people have agreed upon is that you get X number of points per kill, all depending on how many allies are close to you and how often the said enemy has been killed. Main point is focus on the objectives!
Alright, let’s get back to how easy it is to understand the tactics in a Battleground. Most Battleground have straight up tactics: In Warsong Gulch you have to cap the enemy flag, first to 3 wins. Arathi Basin, gather points to win, by capping bases; the more bases you have the faster you get points – first to 2000 wins. So as you can see, it’s quite simple… If you’re fucking this up it’s simply because you’re an idiot.
Then there are Battlegrounds where people understand the tactics, but are overdoing it, like Isle of Conquest. IoC is a lot like Alterac Valley, you cap objectives and then go kill the end boss, and generally Alliance are quite good at this. The problem is when they don’t get when to do it and when not to do it.
In the early days the tactics were, for Alliance, to rush Docks, get the glaives and win the game. However, in the early days it was important to get almost all down to docks, since Horde was doing the same tactics. However, Horde is now rushing Workshop and goes from there, but Alliance still rushes Docks and ignores the Horde. Fair enough, Alliance wins most of the time, so I shouldn’t really complain. But the point is that people aren’t thinking!
We know Hordes goes to the Workshop, so instead of us sending 35 of 40 people to the Docks, we could split them up, having 10 people secure Docks, send 5-10 to rush the Hangar and then have the rest actually contest the Workshop.
“But why on earth would you do that if the current tactics are working and you (Alliance) are winning?!” – Well that is a damn question sir! It might be because I quite enjoy a close match, where it isn’t a faceroll on each side, and that I’m actually excited. Or it could be that I’m just tired of doing the same bloody thing over and over again in a Battleground that has the potential to be great!
Alright alright, the IoC complaint might have been a bit weird, I agree, but I’m allowed to dream about more exciting battles! But the other points still stand! Don’t be a fucking idiot and try to see if you can grasp the idea of actually doing something for the team. Sure, you might lose, but at least you did it trying to fight for the win!